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Taleward
  1. 1Who knows what
  2. 2How an evening goes
  3. 3Your data
  4. 4For clubs and stores
  5. 5Open source and donations
  6. 6Contact

Your table's story,kept safe.

Taleward writes down what happens at the table – and remembers who knows what.

For Android. There is no iPhone version yet. Placeholder: download link (Play Store or APK)

  • Developed in Europe
  • Open source
  • Players never pay
From the app: chronicle, chapter 7.

Who knows what

One scene. Different knowledge.

Mara and Tavin stand aboard the same ferry and afterwards read the same recap. What each character noticed on their own is kept in the campaign bible, just for them. And what only the game master knows stays sealed.

This scene is fictional. You can explore all three perspectives here.

What Mara knows

Mara Venn, Scout. The last ferry at Grauwehr

PublicRecap for everyone

At Grauwehr, Oren Silt took us across the river. One copper coin each, and the lantern out. On the far bank, the road to Hohenwacht disappeared into the mist. Why the ferryman wanted so little light remained an open question.

In Mara’s bibleHidden from Tavin

The archive’s signet ring

As Mara paid, a silver ring caught the light on Oren Silt’s hand. The split tower on its face is the mark of the Hohenwacht archive. Oren pulled his sleeve over it.

What Tavin knows

Tavin Rook, Wandering scribe. The last ferry at Grauwehr

PublicRecap for everyone

At Grauwehr, Oren Silt took us across the river. One copper coin each, and the lantern out. On the far bank, the road to Hohenwacht disappeared into the mist. Why the ferryman wanted so little light remained an open question.

In Tavin’s bibleHidden from Mara

Knocking beneath the planks

While Mara paid, three knocks came from beneath the ferry’s forward planks. After they cast off, the knocking came again, in the same rhythm.

What the game master knows

The last ferry at Grauwehr

Everyone reads the same recap. In the bible, the signet ring appears only for Mara, the knocking only for Tavin. Neither has shared their clue with the other yet.

GM only

One more passenger

Iria Sehl, an archivist from Hohenwacht, is hiding beneath the forward planks. Oren is taking her across in secret. He wears her ring as security for the passage.

GM only

Three knocks, no answer

The knocking is an agreed signal. Iria wants to know whether the guards on the bank have gone. That is why the lantern must stay out. She is not being held prisoner.

GM only

The story beneath it all

Iria carries copies of records showing altered village boundaries. She does not yet know who benefits. If the group returns to the ferry, Oren will have to decide whom to trust.

Open thread: “Which lead will the group follow first?”

The game master checks every recap before anyone else sees it.

How an evening goes

Four steps from the table to the recap

From the first word at the table to the recap your group reads before next time.

  1. 1Recording

    Everyone gives their own consent, in the app or at the table. Guests need no account.

    App excerpt “At the table”: Lea and Tom have consented, Anja still shows “Ask for consent”.
  2. 2Matching voices

    Who said what? The GM matches each voice to a person. Where Taleward is unsure, it says so.

    App excerpt “Match voices”: voice 1 is Lea as Mara Venn, voice 2 is Tom as Tavin Rook.
  3. 3Checking

    The GM reads the recap, edits it and decides on the suggestions for the bible.

    App excerpt “Review suggestions”: new bible entry Oren Silt, public, with a GM-only note.
  4. 4Publishing

    The group reads the recap before the next session. What only one character knows is in their bible.

Your data

You decide about your data.

Privacy without the small print. What happens to your recordings fits in three sentences.

  • Everyone gives their own consent.

    Without consent from everyone present, nothing is sent to the server.

  • Audio is deleted.

    Once it has been turned into text, the recording is gone. Only short voice samples stay until the voices are matched.

  • The server can live with you.

    At your club or at home: if you like, everything is processed on your own server. Then nothing leaves your table.

  • Developed in Europe

    Planned, built and maintained in Germany.

  • Built for the GDPR

    Consent, data minimisation and deletion are built in, not bolted on.

  • Cloud only in the EU

    When the cloud helps, it is Mistral, based in France.

  • Delete means delete

    Account, voice profile and your own data can be exported and fully deleted.

The voice profile is optional. Only a voiceprint is stored, never the recording itself. Deleting it deletes everything.

Transcription and summaries are done by AI: on your local server or at Mistral in the EU, depending on how your server is set up.

If you run your own server, you are responsible for your data. The server comes with a template for your privacy notice.

For clubs and stores

One server, many tables

Taleward is built for clubs: several campaigns, one administration. New players join with an invitation link or the QR code at the table. A private group runs Taleward the same way, on a server at home or a rented one.

  • Cloud only

    Transcription and summaries through Mistral (EU). No local server needed.

    Costs per session, with a monthly cost limit.

  • Local server

    Your own server with an NVIDIA graphics card processes everything, at your club or at home. Nothing goes outside.

    Hardly any running costs.

  • Local server, cloud as fallback

    The local server does the work. If it is unreachable for a while, Mistral steps in, if the campaign allows it.

    Costs only when the cloud steps in.

Players never pay. Costs only arise from processing and are carried by whoever runs the table.

Open source and donations

Open, so you can run it yourselves

App and server are open source. Any club or private group can run Taleward on its own server, read the code and help build it.

App on GitHub Server on GitHub Placeholder: license, not decided yet

The main server for groups without their own server costs money. If you use it a lot, you are welcome to chip in.

Ways to chip in

These links go to external providers, whose privacy policies apply there. This page loads nothing from them until you click.

Contact

Write to us

Questions, bugs, wishes: we read everything and answer as quickly as game night allows. You can also report bugs in the app or server directly on GitHub.

Your club wants to join in?

We are looking for clubs and stores that try Taleward at the table and tell us what is missing.

More for clubs